Texturing the Mech
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHkw9E_06_gyJF-jX755pe1TXlAkrnSOmT23N0PPxO6LolBS5_xcnbh7wyrdEPIiYUPu7bOeKH-i71jg88aFfOlmv7wsX-H-XyiHrywkeeIgJiGtS_NNHXIXmB_90ATrUfMgv28kMW7bSDCpvrv92uQvJFyW72Os1cIQKbZ8r8NC7D9TTPZDl-tPSmgWI/w636-h597/t1.png)
I mainly use substance 3D Painter to texture my models. For the colour theme, i got inspired by the Gundam: Astray Red The basic texture of the mech is completed, I must add some details to make the model stand out more. I started working on stickers for the mech. By using Photoshop I made first a "sticker" with no background in png, then I made a white and black version, with the white part being the edges of the first image and the black covering the entire background. Then I import the textures correctly. I made sure to name all the materials correctly. Then I apply the base and alpha in the right slot.