Crossbow and Grappling Hook
I'm trying to figure out a good texture combination
I'm trying to capture a tropical vibe with the colour tonality of the bow
After texturing the model I feel like it is missing something to make it more interesting.
I textured the Hook
I also made a poison dart projectile
I also made a fire variant
This is the blueprint for applying my textures in my models in Unreal Engine 5, for various skins and cosmetics that I made for Coral Cove.
This is how it looks like in Unreal
I uploaded the model on Sketchfab
Is mostly generic, a better high poly would have made the difference during the baking process resulting in a more clean model.
I made some extra emissive to make the Sketchfab version more interesting
The crossbow in Unreal Engine
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