Pirate Ship Blockout Level

 I worked with a Team of Indie Desiner, they asked me to add textures, meshes and effects to a blockout Level.

I imported Some meshes From my Unreal Engine 5 library, and I imported them into the project. I started adjusting the textures and Placing the meshes into the Level.



I started Placing Meshes All around the Ship

It took me 2 hours but I managed to make the Blockout level a bit more interesting.


I followed a tutorial on YouTube to add water to the Level. 

Then I created simple blueprints and placed them into the level

I also placed meshes to make the model look like a ship.




Comments

Popular posts from this blog

Coral Cove

3D Weapon Workflow

The Laboratory Game Mechanics