Scream Jam Week 1
The creation of the Pendal witch horror game The Game The team established the look and feel of the game, it is going to be set in a modern village, somewhere lost in the woods, with a thick mist surrounding the town. A group of cultists is trying to summon a pedal witch, and the player is hunted by a rope ghost. The Work We started the scream Jam and everyone jumped in on their own task. I asked Nathan to make a model list so that I know what 3D models I have to make and how to approach my task. I started working on player mechanical models: Hatched Handle Lantern Double Barrel Shotgun My plan is to manage to get all these 3 models done in one week. The Stick I started working on the Handle, known as The Stick. I want to create a short handle stick with nails and make it look menacing but not too strong, the weapon has to be used to keep the enemies away from the player and inflict some sort of damage. I started modeling the weapon and I created the base shape for it, then I wrap...